Category: Uncategorized

  • Gloop Released!

    Gloop was released on Friday! Currently available at Thonk. I’ll be building a small batch soon, so those who aren’t interested in wielding a soldering iron should join the mailing list here to find out when the first batch is available. Don’t worry if you miss out, if the first batch sells well I’ll be doing a bigger one next. It’s really nice to see something that was only intended for my own use to make its way into the world! I hope those who use it enjoy it as much as I do!

  • EMF in progress..

    Hello from Electromagnetic Field Festival (EMF Camp)! Having an awesome time. Slightly different vibe now we have a little one, but the festivals caters so well for families, it’s really lovely. Thanks to everyone who came to my talk. I think the video will be available soon. But here are the slides for now.

    Come watch me play live, tomorrow (Sunday 5th June), at 10pm on Stage B.

     

     

  • Electromagnetic Field Festival and recent projects

    I’m delighted to say I’m going to be at Electromagnetic Field Festival next month (2nd-5th June). I’ll be doing a talk on building digital effects, and also playing the Main Stage at 10pm on the Sunday. I’ll be showing off some of my latest projects, DaisyDrone and Gloop.

    Both DaisyDrone and Gloop are projects built around the Electrosmith Daisy Seed. It’s a compact dev board, similar to Teensy, but with high quality audio built in. It also has an enormous 64MB or RAM on board. More than enough for most audio projects I can conceive.

    DaisyDrone is a drone synth, with 6 sliders, Inspired by @hainbach101 ‘s use of vintage oscillators and test equipment. This combines 18 sine waves. Each slider controls the gain of a set of 3 sine waves at slightly offset pitches centred around a frequency within the key shown in the display. The frequency of the sines increases from left to right. The magic comes from the way they are summed (controlled by the 3-way switch). Either averaged (boring!), or wavefolded with a sine wave or a triangle wave. The wave folding produces the rhythmic elements. An encoder is used to set the note of the base frequency, displayed in the 7 segment display.

     

     

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    A post shared by Scott Pitkethly (@cutlassesmusic)

     

    Gloop is a looper which is RAM based rather than my previous SD card based looper. This gives a lot more flexibility to glitch up the audio, as you can jump around in the stream a lot more. It takes inspiration from the GlitchDelay. Once a loop is recorded (overdub is supported), you have 4 read heads that can play from it simultaneously. Each read head supports forward and reverse play, varying speeds (which can be quantised to semi-tones), and the ability to have micro loops which jitter within the main loop.

    An image of a diy eurorack looper

  • RAVINE/MACHINE at The Rose Hill

    Really enjoyed our performance at the beginning of the month at The Rose Hill in Brighton. Thanks to all those that came out to see us, and an extra special thanks to the sound person (Abe), not only for giving us great sound, but for reminding me to actually start the cameras that I had setup! Had to make a quick stage exit and turn them on! Not sure when our next performance will be, but not too long hopefully.

     

  • RAVINE/MACHINE Live in Brighton

    Amy and I will be playing as RAVINE/MACHINE again on the 4th December at The Rose Hill in Brighton. We have support from R.Dyer and I AM FYA. I think it’s going to be a great night, and a great way to start the festive season. Come along, there will be mince pies! Tickets available here.

    Poster for RAVINE/MACHINE gig at The Rose Hill

  • More RAVINE/MACHINE

    Well, the gig at Spirt of Gravity on Thursday was a lot of fun. It was our first performance as RAVINE/MACHINE and despite the trip hazards, allergy poisonings and misbehaving laptops, the end result was great. I definitely want to play more gigs in this format. I’ve wanted to work with a visual artist for a long time and Amy is the perfect match. Her beautiful photography, which forms the basis of her projections are wonderfully augmented by her intricate and unusual manual projections. It’s really inspiring to accompany them with my sound. We are organising more gigs now (Brighton and London), so watch this space. If you want us to play please get in touch.

     

  • RAVINE/MACHINE

    I have my first performance on Thursday playing as RAVINE/MACHINE, a collaboration with experimental film-maker, Dr Amy Cutler. Expect analogue projections powered by candles and carousels, accompanied by haunting textures from my DIY drone box. We’ve been discussing this project online for over a year, but due to current circumstances only got to collaborate in person in recent days. Be lovely to see some of you there.

  • A Consequence Of Distance

    New Cutlasses album A Consequence of Distance releases today! Last December, I put up an open request for artists on Twitter to collaborate on a project inspired by the parlour game Consequences. I created an initial set of sounds using acoustic instruments processed through a palette of DIY effects that I have made. I then sent these to the artists, who worked with them and sent them back, iterating like this until we had finished a piece of music. Today you can finally hear the results!

    Available on Bandcamp https://cutlasses.bandcamp.com/album/a-consequence-of-distance as a digital download, or on the physical format making its big comeback, CD! Housed in a lovely hand-assembled laser cut case. All profits donated to charities to help arts venues struggling post Covid and fighting Climate Change. If you buy today, Bandcamp are donating their share to NAACP Legal Defense Fund, a racial justice organization, so even if this isn’t your cup of tea, why not buy some other music today, so you can help the artists much more effectively than streaming, and contribute to achieving racial justice!

  • Spirit of Gravity

    Spirit of Gravity is Brighton’s longest running (and best) night for experimental music. I was honoured to return, this time with a streamed performance. I can’t wait until I’m able to attend SoG again as a punter when Covid restrictions relax.

     

  • Sands

    I’ve been working on an STM32 granular processor on and off for about a year now. It’s called Sands, and if you follow my instagram you’ve probably seen some of its development.

     

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    A post shared by Scott Pitkethly (@cutlassesmusic)

    I’ve managed to get the hardware working (based around an STM32f446 with a WM8731 audio codec), but I’ve hit a bit of a brick wall with it sonically. Everything is working as expected, but I’m not as excited by the sound as I am with my Glitch Delay, which I use on pretty much everything!

    I had an idea to port the firmware to VCV Rack, so I could easily try it with lots of different modules (with one or 2 exceptions, I only really own modules I’ve built myself). Here is a very simple example (ironically I do own Rings and a Turing Machine).

    If anyone interested in granular wants to try Sands on VCV Rack (Mac only currently), then email me. I’m keen to get feedback, and suggestions, or even see it working in a patch you’ve made.